How to Choose a Safe Mobile Casino in the United Kingdom

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The data is based on the Gambling Commission’s quarterly online survey conducted by Yonder Consulting. A nationally representative sample of approximately 8,000 adults aged 18 and over in Great Britain was interviewed during March, June, September and December 2020.

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The survey also confirms a skew towards using mobile devices for in-play betting. Three quarters (74%) of in-play bettors had used a mobile phone to gamble, compared to 50% of online gamblers overall. eSports betting is also growing, fuelled particularly by younger males Another activity which continues to grow in popularity is eSports, with the market estimated to have grown at an average annual rate of 8.5% between 2016 and 2019.4 The online survey data suggests that just under one in ten GB adults (9%) has ever bet on eSports, up from 6% in 2019. Once again, it is predominantly younger players who have driven this growth, with around a fifth of those aged 18-34 claiming to have ever placed a bet on eSports. The figure rises even further among young men, to over a third (36%) of males aged 18-24.

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The data paints a picture of online gambling in which smartphones are the preferred devices, but laptops, PCs and tablets remain important routes of access. It shows that despite the opportunities to gamble online ‘on the go’, most online gambling continues to be done at home. The extent to which in-play betting has taken hold, and the growth of esports, is also clear to see. While online gambling does skew more towards younger people, and especially younger males, these activities are by no means confined to the younger generations. Further releases from the online survey, which will look at gambling advertising and safer gambling, will follow in the next few weeks.

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This will help to build up a fuller picture of consumer gambling behaviour. And as the country hopefully emerges from the worst impacts of Covid-19 and returns to something approaching normality in the months ahead, we look forward to releasing more research and statistics that help us understand how consumer gambling behaviour is affected. The Commission collects in depth data from online gamblers about their online gambling behaviour via a quarterly online tracker, conducted by Yonder Consulting as part of their online omnibus. The 2020 data is based on a sample of c.8,000 adults aged 18+ in Great Britain. Fieldwork took place in March, June, September and December with approximately 2,000 interviews per quarter. All the data was collected during either national or some element of local restrictions. Approximately 4,000 respondents had taken part in at least one form of online gambling in the last four weeks, and were asked more detailed questions about their behaviour, including the devices they use to gamble, the locations where they play and the number of online gambling accounts they hold. Further details on the quarterly online survey methodology can be found in the notes section as follows. The most popular way to access online gambling in 2020 remained via mobile phone, particularly for younger peopleWhile half of all online gamblers have done so on their smartphone, there is a clear age skew, with three-quarters of 18–34-year-old online gamblers using their smartphones to gamble compared to only 14% of those aged 65 and over. The data also shows that online gamblers aged 18-34 tend to use a wider range of different devices for gambling – 1.7 – than the average of 1.4.

Regulation Area Key Requirement Implementation Date Penalty for Non-Compliance
Affordability Checks Enhanced spending checks for losses over £125/month October 2024 Unlimited fine, licence review
Game Design Ban on features that speed up play or celebrate losses March 2025 Product suspension, fines
Advertising 'Gamble Responsibly' must occupy 20% of ad space January 2025 Advertising ban, financial penalty
Age Verification Mandatory rigorous age checks before first deposit Always in force Revocation of licence

While mobile phones remain the dominant device for online gambling, laptops, PCs and tablets halted recent declines in 2020 Laptops are the second most common way of accessing online gambling, used by four in ten online gamblers.

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Their use for online gambling has been declining in recent years but stabilised in 2020, and they are the preferred route to online gambling for those aged 55 and over. The third most popular way to gamble online is via PC, used by one in four online gamblers, while tablets are used by just under one in five. Like laptops, PC and tablet usage stabilised in 2020 after years of decline. These findings are in keeping with a reported growth of 11% in PC shipments in 2020 vs 20191 as more consumers have turned to technology durables while confined to their homes. Smart TVs remain a ‘niche’ way to access online gambling – for now at least Used to access gambling by just 3% of online gamblers, smart TV usage did show significant growth among younger people, with usage doubling between 2019 and 2020 among those aged 18-24 (from 5% to 10%) and 25-34 (from 4% to 8%). With Ofcom data indicating that more than half (57%) of UK homes have a smart TV (up from 42% in 2018), smart TVs appear to have untapped potential for gambling companies to offer online gambling opportunities.

Game Category Approx. Market Share Example Provider Average RTP (Return to Player)
Online Slots 68% NetEnt, Play'n GO 94-96%
Live Dealer Games 18% Evolution Gaming 98-99% (Blackjack)
Virtual Sports 7% Kiron Interactive 92-95%
Table Games (Digital) 5% Playtech 97-99.5% (Roulette)
Bingo & Slingo 2% Dragonfish 90-95%

Most online gambling is still done within the home, but one in five online gamblers have done so outside the home Unsurprisingly, given the extra time most of us have been forced to spend at home in recent months, ‘at home’ remains the main location where people have gambled online, although the incidence hasn’t shifted notably from the level seen in the previous cas paypal deposit gambling sites 12 months. Despite the dominance of ‘the home’, one in five (20%) of respondents had gambled online in other places, particularly those online gamblers aged 18-24 (44%) while less than 2% of those aged 65 and over had done so. As home and work life blur into one for many people, and others have been furloughed, it is also unsurprising to note that fewer online gamblers say they have gambled at work (down 4 percentage points in 2020) and while commuting (down 2 percentage points). Despite lockdowns, 8% still say they have gambled online at a pub or club, which reflects the fact that there were periods of lighter restrictions that coincided with some of the data collection. Online gamblers hold an average of three accounts, but a significant proportion of younger gamblers hold more As well as how and where people gamble online, it is also important to monitor the number of online gambling accounts that customers hold. One of the weaknesses of operators’ current approach to customer data is that it is limited to observing a customer’s gambling on their own products. The survey data we collect shows that most gamblers have more than one online account – in fact, the average is around three – meaning that the current data gives a narrow view. This is why we have issued a challenge to industry to work together to develop ways data could be used to create a ‘single customer view’.

  • Use of SSL encryption to protect personal and financial data
  • Two-factor authentication (2FA) for account logins
  • Secure payment methods regulated by the Financial Conduct Authority
  • Fairness certified by independent auditors like eCOGRA
  • Responsible data handling under UK GDPR regulations

The average number of gambling accounts held2 (among those with at least one account) has remained at around three over the last few years, although there are signs that this figure is on the rise, reaching a mean of 3.2 accounts per person in 2020 compared to 2.7 in 2018. The mean only tells part of the story, however. On average, males tend to have both more online accounts than females and to use these accounts more frequently.

  • Key responsible gambling tools: deposit limits, time-outs, and self-exclusion
  • Access to reality checks and transaction history via mobile account
  • GamCare and BeGambleAware support links within apps
  • Ability to set loss limits on a daily, weekly, or monthly basis
  • Age verification checks required before first withdrawal

Younger gamblers (aged 18-44) tend to hold more online accounts on average and use these more often than those aged 55 and over. While just under a fifth of 18–34-year-old cas paypal slot sites uk online gamblers hold five or more accounts, only 5% of those aged 65 and over hold this many. Operators need to consider the needs of all their customers – from those customers who only play with them, through to those who are active across a larger number of accounts – to ensure they have a fuller understanding of their behaviour and where they may be susceptible to potential harm.

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The majority of online bettors have bet in-play3 , with rates highest for the younger demographic We know that live or in-play betting (which occurs while an event is actually taking place) has been a rapidly growing way to bet in recent years, and our online survey reveals that three in ten online bettors have bet in-play in the last seven days, with a further 30% doing so in the last four weeks. While there was little difference in in-play participation rates among males and females, there were again clear differences by age: net past four-week in-play participation was highest among those aged 18-24 (77%) and lowest for those aged 65 and over (23%). The survey also confirms a skew towards using mobile devices for in-play betting.

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Three quarters (74%) of in-play bettors had used a mobile phone to gamble, compared to 50% of online gamblers overall.

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Despite the dominance of ‘the home’, one in five (20%) of respondents had gambled online in other places, particularly those online gamblers aged 18-24 (44%) while less than 2% of those aged 65 and over had done so. As home and work life blur into one for many people, and others have been furloughed, it is also unsurprising to note that fewer online gamblers say they have gambled at work (down 4 percentage points in 2020) and while commuting (down 2 percentage points). Despite lockdowns, 8% still say they have gambled online at a pub or club, which reflects the fact that there were periods of lighter restrictions that coincided with some of the data collection. Online gamblers hold an average of three accounts, but a significant proportion of younger gamblers hold more As well as how and where people gamble online, it is also important to monitor the number of online gambling accounts that customers hold. One of the weaknesses of operators’ current approach to customer data is that it is limited to observing a customer’s gambling on their own products.

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The survey data we collect shows that most gamblers have more than one online account – in fact, the average is around three – meaning that the current data gives a narrow view. This is why we have issued a challenge to industry to work together to develop ways data could be used to create a ‘single customer view’. The average number of gambling accounts held2 (among those with at least one account) has remained at around three over the last few years, although there are signs that this figure is on the rise, reaching a mean of 3.2 accounts per person in 2020 compared to 2.7 in 2018. The mean only tells part of the story, however. On average, males tend to have both more online accounts than females and to use these accounts more frequently.

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Younger gamblers (aged 18-44) tend to hold more online accounts on average and use these more often than those aged 55 and over. While just under a fifth of 18–34-year-old cas paypal slot sites uk online gamblers hold five or more accounts, only 5% of those aged 65 and over hold this many. Operators need to consider the needs of all their customers – from those customers who only play with them, through to those who are active across a larger number of accounts – to ensure they have a fuller understanding of their behaviour and where they may be susceptible to potential harm. The majority of online bettors have bet in-play3 , with rates highest for the younger demographic We know that live or in-play betting (which occurs while an event is actually taking place) has been a rapidly growing way to bet in recent years, and our online survey reveals that three in ten online bettors have bet in-play in the last seven days, with a further 30% doing so in the last four weeks. While there was little difference in in-play participation rates among males and females, there were again clear differences by age: net past four-week in-play participation was highest among those aged 18-24 (77%) and lowest for those aged 65 and over (23%). eSports betting is also growing, fuelled particularly by younger males Another activity which continues to grow in popularity is eSports, with the market estimated to have grown at an average annual rate of 8.5% between 2016 and 2019.4 The online survey data suggests that just under one in ten GB adults (9%) has ever bet on eSports, up from 6% in 2019. Once again, it is predominantly younger players who have driven this growth, with around a fifth of those aged 18-34 claiming to have ever placed a bet on eSports. The figure rises even further among young men, to over a third (36%) of males aged 18-24. The data paints a picture of online gambling in which smartphones are the preferred devices, but laptops, PCs and tablets remain important routes of access. It shows that despite the opportunities to gamble online ‘on the go’, most online gambling continues to be done at home. The extent to which in-play betting has taken hold, and the growth of esports, is also clear to see. While online gambling does skew more towards younger people, and especially younger males, these activities are by no means confined to the younger generations. Further releases from the online survey, which will look at gambling advertising and safer gambling, will follow in the next few weeks. This will help to build up a fuller picture of consumer gambling behaviour. And as the country hopefully emerges from the worst impacts of Covid-19 and returns to something approaching normality in the months ahead, we look forward to releasing more research and statistics that help us understand how consumer gambling behaviour is affected. The Commission collects in depth data from online gamblers about their online gambling behaviour via a quarterly online tracker, conducted by Yonder Consulting as part of their online omnibus. The 2020 data is based on a sample of c.8,000 adults aged 18+ in Great Britain.

Tool Description Typical Minimum Setting Cool-off Period After Setting
Deposit Limits Maximum amount a user can deposit daily/weekly/monthly £10 daily 24 hours to decrease
Time-Out Temporary account suspension for a set period 24 hours Immediate
Self-Exclusion Long-term account closure (GamStop integration) 6 months Immediate & irreversible for duration
Reality Checks Pop-up notifications showing session time and spend Every 30 minutes Can be disabled immediately
Loss Limits Maximum net loss allowed in a set period £50 weekly 7 days to decrease

Fieldwork took place in March, June, September and December with approximately 2,000 interviews per quarter. All waves were completed after the emergence of Covid-19 and the start of the national restrictions on 23rd March 2020. The online survey sample is sourced through Yonder’s panel and the sample is subject to quotas in-line with those used for the Commission’s quarterly telephone survey.

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All waves were completed after the emergence of Covid-19 and the start of the national restrictions on 23rd March 2020. The online survey sample is sourced through Yonder’s panel and the sample is subject to quotas in-line with those used for the Commission’s quarterly telephone survey. In addition, data are weighted which are derived from The Publishers Audience Measurement Company (PAMCO) data based on a face-to-face random probability sample. The variables used for weighting are age, gender, region, social grade, tenure and working status. 1 The PC market just had its first big growth in 10 cas best casinos not on gamstop uk years (opens in new tab) 2 Among those with more than one account.

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Covers all online gambling activities including betting, bingo and lotteries. 3 In-play or live betting occurs while an event is actually taking place, for example, placing a bet on a horse race while the race is being run, or on a football match whilst it is being played. This form of betting takes place mainly, but not exclusively, on sporting events. It is predominantly an online activity with bets being made via the internet using either a betting exchange or a traditional bookmaker’s website, but it can also take place in betting shops or over the phone. We are always keen to hear how these statistics are used and would welcome your views on this publication.

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All online casinos shout about offers, but how do you know if you can trust them? I review them with insider knowledge so you know where to play, finding to get the best value and how to get Mobile casino sites have become increasingly popular in recent years and superseded play on desktops. More than half of all players use phones to gamble on the go - but which mobile casinos should you choose? Duelz Casino is a medieval-themed online casino with over 2,000 casino and slot games with weekly cashback and regular promotions. In addition, data are weighted which are derived from The Publishers Audience Measurement Company (PAMCO) data based on a face-to-face random probability sample. The variables used for weighting are age, gender, region, social grade, tenure and working status. 1 The PC market just had its first big growth in 10 cas best casinos not on gamstop uk years (opens in new tab) 2 Among those with more than one account. Covers all online gambling activities including betting, bingo and lotteries. 3 In-play or live betting occurs while an event is actually taking place, for example, placing a bet on a horse race while the race is being run, or on a football match whilst it is being played. This form of betting takes place mainly, but not exclusively, on sporting events. It is predominantly an online activity with bets being made via the internet using either a betting exchange or a traditional bookmaker’s website, but it can also take place in betting shops or over the phone. We are always keen to hear how these statistics are used and would welcome your views on this publication.

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The data is based on the Gambling Commission’s quarterly online survey conducted by Yonder Consulting. A nationally representative sample of approximately 8,000 adults aged 18 and over in Great Britain was interviewed during March, June, September and December 2020. All the data was collected during either national or some element of local restrictions. Approximately 4,000 respondents had taken part in at least one form of online gambling in the last four weeks, and were asked more detailed questions about their behaviour, including the devices they use to gamble, the locations where they play and the number of online gambling accounts they hold. Further details on the quarterly online survey methodology can be found in the notes section as follows.

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The most popular way to access online gambling in 2020 remained via mobile phone, particularly for younger peopleWhile half of all online gamblers have done so on their smartphone, there is a clear age skew, with three-quarters of 18–34-year-old online gamblers using their smartphones to gamble compared to only 14% of those aged 65 and over. The data also shows that online gamblers aged 18-34 tend to use a wider range of different devices for gambling – 1.7 – than the average of 1.4. While mobile phones remain the dominant device for online gambling, laptops, PCs and tablets halted recent declines in 2020 Laptops are the second most common way of accessing online gambling, used by four in ten online gamblers. Their use for online gambling has been declining in recent years but stabilised in 2020, and they are the preferred route to online gambling for those aged 55 and over. The third most popular way to gamble online is via PC, used by one in four online gamblers, while tablets are used by just under one in five.

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Like laptops, PC and tablet usage stabilised in 2020 after years of decline. These findings are in keeping with a reported growth of 11% in PC shipments in 2020 vs 20191 as more consumers have turned to technology durables while confined to their homes. Smart TVs remain a ‘niche’ way to access online gambling – for now at least Used to access gambling by just 3% of online gamblers, smart TV usage did show significant growth among younger people, with usage doubling between 2019 and 2020 among those aged 18-24 (from 5% to 10%) and 25-34 (from 4% to 8%). With Ofcom data indicating that more than half (57%) of UK homes have a smart TV (up from 42% in 2018), smart TVs appear to have untapped potential for gambling companies to offer online gambling opportunities. Most online gambling is still done within the home, but one in five online gamblers have done so outside the home Unsurprisingly, given the extra time most of us have been forced to spend at home in recent months, ‘at home’ remains the main location where people have gambled online, although the incidence hasn’t shifted notably from the level seen in the previous cas paypal deposit gambling sites 12 months. All online casinos shout about offers, but how do you know if you can trust them? I review them with insider knowledge so you know where to play, finding to get the best value and how to get Mobile casino sites have become increasingly popular in recent years and superseded play on desktops. More than half of all players use phones to gamble on the go - but which mobile casinos should you choose? Duelz Casino is a medieval-themed online casino with over 2,000 casino and slot games with weekly cashback and regular promotions.

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